人间科技(深圳)有限公司 · HUMANLAND公司及数字产品介绍、三维互动数字空间体验
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HUMANLAND · 人间

欢迎登岛!

这里是 HUMANLAND,一座关于人与相遇的开放岛屿。

驾驶探索 HUMANLAND 三维数字空间与林愈展示点,也可以挑战竞速、保龄球和隐藏成就。

慢慢探索,随时出发。

设置
声音
画质
车辆卡住了
重置场景
渲染模式
连接
WASD or ARROWS 驾驶
SHIFT 加速
CTRL LEFT or B 刹车
SPACE 跳跃
ENTER 互动
M 地图
L 静音
R 返回岸边
NUM KEYS/NUM PAD 控制液压悬挂
鼠标左键拖动 移动视角
H 鸣笛
单指拖动 驾驶车辆
双指操作 移动视角 / zoom
点击车辆 跳跃
B 加速
Y 跳跃
X 刹车
A 互动 / 退出
LT L2 前进
RT R2 倒车
LB / RB L1 / R1 液压悬挂
左摇杆 转向
左摇杆 (press) 鸣笛
右摇杆 移动视角
右摇杆 (press) 放大 / 缩小
选择 重置场景
开始 暂停
成就手册
/ 2h 30min 15s
奖励
贯岛竞速

真实玩家前 8 名 · 登录后完赛可保存账号最好成绩

账号最好成绩:读取中…

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岛屿幕后

Thank you for visiting my portfolio!
If you are curious about the stack and how I built this project, here’s everything you need to know.

Three.js

Three.js is the library I’m using to render this 3D world.
It was created by mr.doob (X, GitHub), followed by hundreds of awesome developers, one of which being Sunag (X, GitHub) who added TSL, enabling the use of both WebGL and WebGPU, making this portfolio possible.

Three.js Journey

If you want to learn Three.js, I got you covered with this huge course.
It contains everything you need to start building awesome stuff with Three.js (and much more).

Devlogs

I’ve been making devlogs since the very start of this portfolio and you can find them all on my Youtube channel.

Source code

The code is available on GitHub under MIT license. Even the Blender files are there, so have fun!
For security reasons, I’m not sharing the server code, but the portfolio works without it.

Musics

The music you hear was made especially for this portfolio by the awesome Kounine (Linktree).
They are now under CC0 license, meaning you can do whatever you want with them!
Download them here.

Some more links

  • Physics library ⇒ Rapier
  • Audio library ⇒ Howler.js
  • Fonts ⇒ Amatic SC & Nunito

— Bruno

你的成绩
00:00:000

真实玩家前 8 名 · 登录后完赛可保存账号最好成绩

已完成比赛,继续挑战自己的最佳成绩。

暂无结果
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Discord
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Come hang out with the community, show us your projects and ask us anything.

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Private messages

Contact me directly.
I have to warn you, I try to answer everyone, but it might take a while.

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